Rules of Play
- The Baltimore Junior Golf Tour uses the most recent rules as provided by the USGA.
- Local rules will be distributed to each player before the start of each event.
- The maximum score on any hole is triple bogey.
- Players will be expected to maintain a maximum pace of play of no more that 2 hours 15 minutes per nine holes. Groups required to skip a hole will suffer the maximum score for the unplayed hole.
- Players are allowed to lift, clean, and place when their ball comes to rest in their fairway.
Age Divisions
Pee Wee Division | Ages 5-7 | 9 Holes (SNAG Golf) |
Junior Division | Ages 7-10 | 9 Holes |
Player Division | Ages 10-12 | 9 Holes |
Sport Division | Ages 12-15 | 9 Holes |
Champion Division | Ages 15-17 | 9 Holes (Boys & Girls Flights) |
The junior that accumulates the most points in his/her events will be awarded the “Player of the Year” for his/her respective division.
NOTE: Junior Tour players may “declare up” to a higher age division with permission from the Tour committee. However, once a junior has declared up, they MAY NOT return to their original age division for the remainder of the season.
Player of the Year Point System
Players within each division and flight will have the potential to earn points at each event. The points from a players top 5 finishes, out of the 9 possible events, will be combined to determine total Player of the Year points. Event points will be awarded as follows:
3 over par or less | 100 points |
4 to 6 over par | 80 points |
7 to 9 over par | 60 points |
10 to 12 over par | 40 points |
13 to 15 over par | 30 points |
16 to 18 over par | 20 points |
19 to 21 over par | 15 points |
22 to 24 over par | 10 points |
25 to 27 over par | 5 points |
In the event of a tie for either "Player of the Year" or "Player of the Year Runner-Up" the following method will be used to determine a winner.
- The rounds used to determine Player of the Year points will be calculated in relation to par.
- The player with the lower score in relation to par will be the winner.
- In the event that the tie has not been broken, the same method will be used using the last four events, then the last three events, and so forth until the tie has been broken.